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The Grit Ninja Games

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With 4 lanes of head-to-head racing, this innovative ninja competition is upping the excitement of ninja's latest trend.    


Our 8-obstacle course spans over 200ft and has been professionally designed by top ninja athletes, innovative course designers and other industry leaders. 

The tournament will consist of a seeding round and several elimination rounds.  All athletes are guaranteed a minimum of two runs on the course.  


Be the first to experience this high energy, fast paced competition.

General Info

Divisions: based on competitor's age as of January 1, 2024.

ELITE: 15+ years old

AMATEUR: 13+ years old (not at elite level)

PRETEEN: 11-12 years old

YOUTH: 9-10 years old


Competitors may compete "up" one age division (but may not compete "down").  Athletes under the age of 9 are not permitted to compete without permission.

Other Info: all the other good stuff you want to know

  • Competitor tickets are $85.

  • Premium spectator seating tickets are available for purchase.  

  • Round 1 heat and lane assignments may be chosen by the competitor during the checkout process.

  • The Youth, Preteen and Amateur divisions are currently capped at 32-36 total competitors; the Elite division has a higher competitor cap.

  • All races are scheduled to run on Saturday, May 18, 2024, with a rain date scheduled on Sunday, May 19, 2024. 

  • Please view the event schedule for wave information.  Each age division tournament is expected to take approximately 2 hours from Round 1 to podium presentation. 

  • Check-in and course walk-throughs begin 30 minutes prior to the start of the wave.

  • Competitors may designate one coach, who is permitted in warm-up and general competitor holding areas.  Coaches are not permitted on the course.

  • Chalk will be available for athletes while on the the course.

Prizes: 1st place for both Male and Female

  • Elite Division: $4000

  • Youth, Preteen, Amateur Divisions: XBox and small cash prize


Format and Rules

TOURNAMENT FORMAT: multiple rounds of head-to-head racing​

Seeding Round

  • Round 1: The first round is a seeding round, with the results of this round used to seed each competitor in the tournament's bracket-style format.  Competitors can choose their preferred heat and lane assignment for the seeding round upon initial registration (on a first come, first-served basis).  All competitors will move on to the first elimination round.


Elimination Rounds

  • Rounds 2-3: Competitors will receive heat and lane assignments based on their bracket seeding and the results from each round.  During the elimination rounds each heat winner plus a set number of next fastest times will move on to the next round (with the exact number of additional qualifying times based on the overall size of the competitive field). 

  • Each round will consist of the same course with the same time limit per round.  The number of elimination rounds will be determined based on the overall size of the competitive field.        

Final Championship Round

  • The Championship Round will consist of the same course with the same time limit as the previous rounds, and will be composed of the top 4 athletes at the end of the final elimination round. 

  • Final podium placement will be determined solely by the results of this round.     

RACING RULES: traditional farthest-fastest style

  1. Competitors will have one run each round and will be ranked based on the traditional format of the most obstacles completed in the fastest time.    

  2. A competitor's run will end when: (a) the time limit expires, or (b) the competitor steps "out of bounds."  A competitor is considered out of bounds if: (i) the competitor leaves their lane; (ii) the competitor enters another competitor's lane; and/or (iii) the competitor interferes with another competitor's run in any way. 

  3. If a competitor fails an obstacle, they may continue to retry that obstacle from the start of the obstacle and in accordance with the other rules in this section.  A competitor's time will not stop at any point during their run.  Obstacles will not be reset during the run.    

  4. Reruns may only be considered in the case of interference (whether from another athlete or otherwise).  Reruns are not automatic and are subject to the head referee's sole discretion.  All other referee decisions are final and are not subject to review.    

Rules Videos
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Thank you to our partners!

We are excited to partner with the World Ninja League (WNL) on this event! The WNL is the world's leading ninja obstacle course organization and the premier obstacle league for ninja competitions, whose mission is to grow ninja into a properly regulated sport athletes can participate in, from the recreational level all the way to the professional level.

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